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3D Hand Skeleton Virtual reality Conscience situationnelle Hybrid method Single RGB Image Détection de la pupille Surgical workflow Medical domain ontology Interaction 3D Cognitive and Psychological Issues in Collaboration Knowledge representation 3D ultrasound images 3D User Interaction Synthetic data Head pose estimation Télémaintenance Augmented Reality Dense information Deep Learning for Visual Perception Collaborative Virtual Environments Arbres de décision Semantic web Redistribution Plasticité Hand-crafted Features Human Machine Interaction Split function Virtual Reality Gaze estimation Phase recognition Redistribution d'IHM Collaborative interaction Visual Servoing Mixed Reality Réalité virtuelle Réalité Mixte Plasticity Camera relocalization Coordination Multi-stream Learning Imaging biobank Deep learning Activity recognition Ontology development DICOM Ontology reuse and alignment Réalité augmentée Tracking Camera Relocalization Champs aléatoires Pose estimation 3D User Interfaces 3DUI 3D User Interfaces Adaptation and reconfiguration Détection du regard Human-Computer Interaction Scene coordinate prediction 3D eyeball Machine Learning Computer Graphics Estimation du regard Réalité Virtuelle Shared Virtual Reality and Applications Co-manipulation Imaging biomarker Radiation protection Step recognition Cooperation and Collaboration Eye tracking SLAM Pupil localization Deep forest regression Interfaces Utilisateur 3D Adaptive Regression Forest Multi-stream model Software engineering Machine learning 3D Interaction Regression Awareness Biomedical ontologies RGB-D camera First-person Hand Activity Awareness in Collaboration Systems Signal processing RGB-D Perception Collaboration Temporal Learning User studies Plasticité multimodale Classification 3D morphable model HCI Deformable model Random Forest Hybrid Approach Assisted annotation