Endogenous preferences in games with Type-Indeterminate Players - INRAE - Institut national de recherche pour l’agriculture, l’alimentation et l’environnement Access content directly
Journal Articles AAAI Press Menlo Park Year : 2010

Endogenous preferences in games with Type-Indeterminate Players


The Type Indeterminacy model is a theoretical framework that uses some elements of quantum formalism to model the constructive preference perspective suggested by Kahneman and Tversky. In this paper we extend the TI-model from simple to strategic decision-making and show that TI-games open a new field of strategic interaction. We first establish an equivalence result between static games of incomplete information and static TI-games. We next develop a new solution concept for non-commuting dynamic TI-games. The updating rule captures the novelty brought about by Type Indeterminacy namely that in addition to affecting information and payoffs, the action of a player impacts on the profile of types. We provide an example showing that TI-game predictions cannot be obtained as Bayes Nash equilibrium of the corresponding classical game.
Fichier principal
Vignette du fichier
2010_Lambert_Conference on Association for the Advancement of Artificial Intelligence (AAAI)_1.pdf (164.81 Ko) Télécharger le fichier
Origin Publisher files allowed on an open archive

Dates and versions

halshs-00754695 , version 1 (29-05-2020)


  • HAL Id : halshs-00754695 , version 1
  • PRODINRA : 316548


Ariane Lambert-Mogiliansky. Endogenous preferences in games with Type-Indeterminate Players. AAAI Press Menlo Park, 2010, FS 10-08, pp.70-77. ⟨halshs-00754695⟩
147 View
51 Download


Gmail Mastodon Facebook X LinkedIn More