A sustainable game changer? Systematic review of serious games using for agriculture
Abstract
This communication aims to analyse the use of serious games in agriculture. Specifically, it examines the
contribution of serious games to sustainable transitions. To do this, a systematic review of the literature is
performed using the PRISMA method, followed by a bibliometric analysis (VoSviewer and Cortext) and a
comprehensive analysis. It resulted in a corpus of 287 articles, which underscores the substantial growth in
the utilisation of serious games in agriculture in recent times. The data reveals that these games are mainly
used in case studies in Southern countries as a tool for consultation, with the primary objective of fostering
cooperation and mutual understanding among key players in the agriculture industry. The research findings
indicate that serious games offer a favourable systemic analysis, supporting the implementation of
sustainable transitions in the agriculture sector. These results are important in highlighting the potential
benefits of serious games in both agricultural education and agricultural advice. As a tool for agricultural
innovation and sustainable approaches, serious games can be a valuable asset in the toolkit for promoting
sustainable agriculture. However, it is crucial to evaluate the full extent of their impact and to ensure that
their use is efficient and non-partial, through appropriate support. By doing so, we can unlock their full
potential as a tool for promoting sustainable transitions in the agriculture sector.