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Conference papers

Serious game: a cutting-edge tool for stakeholders to redesign livestock systems towards agroecology

Abstract : The agroecological transition of livestock farming systems is a complex process with undefined paths. Current changes in agriculture need to improve the adaptive capacities of farms under uncertainty. The participation of farmers and other stakeholders might be a requirement for designing relevant systems to meet these challenges. Recently, scientists have suggested improving agricultural sustainability by using together with farmers and other stakeholders, serious games as powerful tool to encourage the redesign of livestock systems while promoting collective intelligence. We illustrate this through different games used in different case studies implemented at different scales. In the first type, ‘Lauracle’, a card game permits farmers and fodder management advisors to identify new levers for adapting the livestock farming system face to climate change. The second type, as board games, crop and livestock farmers co-design crop-livestock integration. With ‘ICLS challenge’ players renew at farm level land-use, budget allocation, forage balance along with the planning of the crop-rotations in space and time. With ‘Dynamix’, beyond the farm level, players create collective maps of their region to represent the flows of cereals, fodder and manure exchanged and to design logistical means. The third type using ‘Lego® serious game’ to rethink agricultural management processes, involving players from the agricultural and other sectors, at different levels (animals: genetics, farms: feed self-sufficiency, territory: manure management). In all these case studies, we highlight that manipulating game pieces and describing their uses to the other stakeholders engaged them in action with other players. Serious games functioned as boundary objects, known to promote fruitful and realistic discussions between participants. Serious games are a learning experience promising for redesigning livestock systems toward agroecology as they allow designing disruptive scenarios while being easily out-scalable and pedagogical tools.
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Contributor : Christelle Raynaud Connect in order to contact the contributor
Submitted on : Thursday, October 14, 2021 - 11:25:48 AM
Last modification on : Friday, May 20, 2022 - 9:04:58 AM


  • HAL Id : hal-03377589, version 1


Julie Ryschawy, Justine Faure, Fernanda Moojen, Vincent Thenard. Serious game: a cutting-edge tool for stakeholders to redesign livestock systems towards agroecology. 72. Annual meeting of the european federation of animal science (EAAP), EAAP, Aug 2021, Davos, Switzerland. pp.464. ⟨hal-03377589⟩



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